Lost Legends Series

Filled with daring adventure and rollicking fun, the Lost Legends series explores the untold origins of Disney’s most infamous rogue boys. 

Zero to Hero

Zero to Hero

Hercules loved his oikos and his ma and pop, but sometimes—not that he’d ever tell them this—he daydreamed about a different life. He pictured himself as a hero, with everyone cheering when he arrived at the marketplace. They’d lift him high on their shoulders and chant his name. He knew it sounded silly, but he’d give anything to gain favor with the people in his village. If he could use this strength of his for something good instead of constantly screwing up, maybe then everyone would like him.

A boy could dream.

Before he saved Mount Olympus…Hercules was just a boy trying to find his way. “How am I supposed to prove myself a hero if no one will give me a chance?”

Twelve-year-old Hercules doesn’t fit in. He’s awkward and clumsy, and his excessive strength tends to be more hurtful than it is helpful. But Herc believes that if he were just given the chance to prove himself, he could show everyone that he really does belong. Of course, Hercules never expected his chance to come by way of an angry god.

One night, a prized olive grove is ruined and the god Nike appears, looking for a culprit. Hercules’s neighbors are quick to accuse him until an older boy named Theseus steps in and defends Hercules. Because of their actions, Nike tasks Theseus and Hercules to go to Athens and retrieve an olive seed and the Cretan bull as a way to appease the god and make up for the destruction. The two set off and soon encounter giants, robbers, and monsters who try to stop them. Hercules is glad to have Theseus by his side, but he can’t help but wonder—is Theseus on this quest out of the goodness of his heart? Or does he also have something to prove?

The Fixer Upper

The Fixer Upper

“Who is to say you can’t have two true loves? One q person and the other your passion?” Grand Pabbie smiled. “I feel like you might have found the latter and aren’t even ready to admit it to yourself yet.”

Kristoff knew immediately what Grand Pabbie meant. “Ice.”

“Yes. That is your calling, Kristoff. I can see it written in the stars. To give up your passion out of fear, that is something I don’t want you to do.”

Before he was the Arendelle Ice Master and Deliverer, he was just a fixer-upper named Kristoff… “I’m here. What do you need?”

Twelve-year-old Kristoff Bjorgman is content. He loves his reindeer best friend, he loves his adoptive troll family, and he loves ice. But his mother, Bulda, can’t help but worry. A boy his age needs to be around other children. Other humans. And so, she decides it’s time for Kristoff to go to school. To his dismay, Kristoff doesn’t relate to the other kids and, to make matters worse, Kristoff’s childhood bully, Gustav, is one of his classmates and is meaner than ever.

Kristoff thinks things are finally looking up when he learns about the Polar Nights Festival’s first ever ice-harvester competition. If he can win the competition, he can show his classmates that he belongs and even win a brand new sleigh. With the trusty Ice Harvester’s Guide to Ice manual by his side, Kristoff grows stronger and more excited about the upcoming competition, despite Gustav’s efforts to sabotage him. But when the big day arrives and a storm rolls in that threatens the race, Kristoff will have to decide what’s more important—winning it all or doing the next right thing to help his rival.

“A creative and clever Jen Calonita continues the fun-loving feel of the series.”                                                                     – LaughingPlace.com

The Rise of Flynn Rider

The Rise of Flynn Rider

“I hope you’re ready because things are about to get messy.” – Flynn Rider

Twelve-year-old Eugene Fitzherbert needs a plan. He loves Miss Clare and the boys at the orphanage, but he’s not a little kid anymore. He can’t spend his days getting into mischief and acting out his favorite passages from the Flynnigan Rider novels. In his imagination, he is that daring rogue Flynn Rider, and his best friend, Arnie, is famous thief Lance Strongbow, who steals from the rich and gives to the poor. Even though Eugene knows it’s just a fun game, he can’t help but wish there was more for him out there. Travel. Riches. And maybe, just maybe, his parents.

So when a traveling circus comes to the kingdom promising a life of excitement, brotherhood, and unimaginable treasure, Eugene and Arnie see it as the start of their great adventure. But it soon becomes clear that there’s more to this ragtag crew than meets the eye, and it’ll take new heroes―namely, Flynn Rider and Lance Strongbow―to save the day.

Diamond in the Rough

“Aladdin couldn’t put his finger on it, but there was something about this city that was calling to him. It wasn’t like he was hearing that voice again, but there was a tingling at the base of his neck that had been there from the moment he stepped inside the city. Why did something tell him his destiny awaited him here?”

Before he defeated Jafar…Aladdin was just a poor boy in streets of Agrabah. “Do you trust me?”

 Twelve-year-old Aladdin has spent his entire life roaming the desert as a part of a tribe of nomads. He has nothing to his name except the stars in the sky, the clothes on his back, and a peculiar necklace left to him by his late mother. But that doesn’t bother Aladdin—he doesn’t want much. If he had three wishes, he would only ask for one thing: a home. A place to belong.

When Aladdin is separated from his tribe in Agrabah, he feels drawn to the city’s bustling streets. This is a place of possibilites, one that Aladdin might even be able to call his own. Facing a whole new world with magic lurking around every corner, Aladdin soon joins a group of “collectors” who teach him what it means to be a street rat. Aladdin will need to put those skills and his good heart to the test when whispers of a mysterious “diamond” catch up with him and threaten to destroy his new home.

Filled with heart-pounding perils and rambunctious mischief, the Lost Legends series explores the untold origins of Disney’s most infamous rogue boys.

“This novel delivers a briskly paced, suspenseful, action- and magic-filled adventure in which Aladdin, a well-realized, relatable protagonist, discovers his extraordinary true identity as the “Diamond in the Rough” and finds true friends. The Middle Eastern setting is evoked well, with references to food and clothing.

If not a carpet ride, an entertaining journey readers will appreciate.”

–Kirkus Reviews

“From living as an orphaned nomad to being ushered into the bustling streets of Agrabah, there is never a dull moment in this book. The story, continuity and characters are thrilling throughout which makes Lost Legends: Diamond in the Rough just so much fun. Calonita nails the voice, tone and whimsy of a young boy who dares to dream.”

–Jess Salafia Ward, LaughingPlace.com